﻿namespace FortuneUniverse.Fortune.Dyson
{
  public class PlanetAlgorithm0 : PlanetAlgorithm
  {
    public override void GenerateTerrain(double modX, double modY)
    {
      PlanetRawData data = this.planet.data;
      for (int index = 0; index < data.dataLength; ++index)
        data.heightData[index] = (ushort) ((double) this.planet.radius * 100.0);
    }

    public override void GenerateVeins(StarData star, GalaxyData galaxy, bool sketchOnly)
    {
    }
  }
}
